Immortals of Aveum gets magical gameplay trailer and reveals demanding system requirements
Immortals of Aveum, EA’s upcoming magic shooter, just got a gameplay trailer and it’s overwhelming. Developer Ascendant Studios has released six minutes of raw, HUD-less footage, showcasing its fluid spell-based combat and visuals built on Unreal Engine 5.1, which without context could easily be mistaken for first-person Forspoken. But its similarities don’t end there, as the system requirements for Immortals of Aveum are extremely high. Gamers would need at least an Nvidia GeForce RTX 2080 Super to run the game on minimum/low-medium settings. The requirements also add that an SSD is “strongly recommended”.
For what it’s worth, Immortals of Aveum is magnificent, putting you in control of Jak, a spellcaster who joins an elite order of battlemages to stop the Everwar. The fight relies on three types of magic – Force (blue), Life (green), and Chaos (red) – all of which cast a Doctor Strange-like pentagram, taking up much of the screen space. In the footage, we see our hero battling demonic enemies, tackling higher areas, and solving an elaborate puzzle, all of which look nasty due to animations and glowing magic particles. They’re pretty entertaining with streams of colors that just bounce around the map, like hellish games like Returnal. The crowds also don’t seem to be as shaken by our attacks – or maybe they are. It’s hard to say how inconsistent that is with so much going on.
Immortals of Aveum PC System Requirements
As mentioned earlier, the PC requirements for Immortals of Aveum are quite daunting and according to Steam’s hardware survey, a huge number of players won’t be able to play it. Even Forspoken offered support for an Nvidia GTX 1060 (6GB) card, catering to the vast majority of PC gamers, despite poor optimization. Given that a PS5 with half the hardware capabilities will run Immortals of Aveum at optimal settings, it seems like it all comes down to poor optimization on PC. The platform is no stranger to receiving bad ports in general – most recently seen with The Last of Us Part I, Wo Long: Fallen Dynasty, and even Hogwarts Legacy to some extent.
Mark Maratea CTO attributes the high hardware requirements to the Unreal Engine 5.1 technology they use. “In any other game you might see what looks like a big steep wall, but it’s actually flat with a steep texture and maybe some shader trickery,” he said in a post. of blogging. “We don’t have to do this; we’re actually building an object with all those details, and Nanite determines whether that detail appears based on your distance. Maratea also claims that the difference in quality between cinematics and gameplay is “very close”, but in my opinion the images say otherwise.
Common hardware requirements for Immortals of Aveum include Windows 10 and above operating system, 16GB of RAM and 110GB of storage space on an SSD – “highly recommended”.
Aveum’s Immortals “Minimal” PC Requirements
- Processor (CPU): Intel Core i7-9700 or AMD Ryzen 7 3700X
- Graphics (GPU): Nvidia GeForce RTX 2080 Super (8 GB) or AMD Radeon RX 5700 XT (8 GB)
- RAM: 16 GB
- Resolution: 1920 x 1080 pixels at 60 fps, Low-Medium settings
Immortals of Aveum “Recommended” PC Requirements
- Processor (CPU): Intel Core i7-12700 or AMD Ryzen 7 5700X
- Graphics (GPU): Nvidia GeForce RTX 3080Ti (12 GB) or AMD Radeon RX 6800 XT
- RAM: 16 GB
- Resolution: 1440p at 60 fps, medium to high settings
Immortals of Aveum releases July 20 on PC, PS5, and Xbox Series S/X.
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